Back in Blizz; Rediscovering Azeroth after 12 Months

 After taking a year-long hiatus from World of Warcraft, I recently decided to return to Azeroth. With a mix of excitement and curiosity, I logged back in, unsure of what to expect. As it turns out, the game has evolved significantly, offering new and enhanced experiences that rekindled my love for the world. In this post, I’ll share my thoughts on some of the most exciting new features and the buzz around the upcoming expansion, A War Within

Warbands – One of the Greatest Features Ever Added for Players with Many Alts 

One of the first things that caught my attention upon my return was the introduction of the Warbands feature. As someone who loves playing multiple characters, this is a game-changer. Warbands allow players to group several of their characters into a single, unified band. This means shared resources, achievements, and even reputation between alts. 

No more grinding the same reputation on multiple characters or missing out on achievements because I’m playing a different character today. The convenience of having a shared bank and being able to trade soulbound items between alts has made managing multiple characters a breeze. Warbands have truly enhanced the experience for altaholics like me, making it easier than ever to switch between characters without feeling like I’m starting from scratch each time. 

Follower Dungeons – Enriching the Solo Experience with Dungeon Gameplay 

As someone who often enjoys playing solo, I was thrilled to discover Follower Dungeons. These dungeons allow players to venture into instanced content with their AI-controlled followers, adding a new dimension to solo gameplay. It’s like having a mini-party of your own, where you can dictate the pace and strategy. 

The AI for followers is surprisingly good, with each follower bringing unique abilities to the table, adding a layer of tactical depth. Whether you’re running a dungeon for the first time or farming for specific loot, Follower Dungeons provide a satisfying and rewarding experience. It’s a fantastic way to enjoy challenging content without the pressure of grouping with other players. 

A War Within Prepatch Event Is Super Fun Nostalgia! 

One of the most exciting parts of my return has been the build-up to the *A War Within* expansion. The prepatch event is a delightful mix of nostalgia and new content, perfectly setting the stage for what’s to come. Blizzard has done an excellent job of tapping into the community’s love for the game’s history while also hinting at the epic battles and storylines that lie ahead.  

The event itself is packed with throwbacks to iconic moments from previous expansions, reimagined in a way that feels fresh and exciting. From the invasion scenarios to the limited-time rewards, it’s clear that Blizzard knows how to build anticipation. I found myself not only enjoying the content but also eagerly discussing theories and speculations with fellow players in chat. 

The Buzz Around a War Within – Anticipation Reaching New Heights 

The excitement surrounding *A War Within* is palpable. In every corner of Azeroth, players are discussing potential storylines, speculating about new features, and eagerly counting down the days until launch. Blizzard has been teasing some major plot twists, and the community is abuzz with theories about what’s in store. 

 The new expansion promises to delve into uncharted territories, both literally and figuratively, with new zones, dungeons, and a storyline that could reshape the world as we know it. The new class, rumored to be heavily tied to the expansion’s themes, has also sparked a lot of interest. The community is more engaged than ever, and it’s clear that *A War Within* could be one of the most impactful expansions in WoW’s history. 

The Instance 

In a blaze of serendipity, I saw Scott Johnson interview Chris Metzen appear in my YouTube feed…

This was followed by the return of Scott’s podcast, The Instance:

It feels like the world is returning to Azeroth, which adds to the aura and excitement of A War Within releasing this month… if you’re into a particular game, you know that feeling of excitement as release day approaches. It feels particularly unique with World of Warcraft, as it’s all gearing up to this moment of the expansion going live, with thousands of people converging on one physical spot in the game world…at the same time, streamers like Asmongold will be broadcasting how it’s going for them. There’s a roll of the dice as to whether the servers will be working, or whether the important NPC is offering the important quest that lets you travel to lands new. The whole experience is fraught with anticipation and a hair-trigger response to anything not working as it should…lag, disconnects or so-called “bugs” will incite a frenzy across Twitter and YouTube comments, which honestly just adds to the melodrama of a Blizz Launch Day.  

I expect A War Within will launch smoothly, without any super egregious issues, due to the staggered release (one release for people that paid for the super deluxe expensive version, and then the normal release 3 days later) … plus the cumulative experience of past releases, improved server hardware and load-balancing, and also due to the design of the game. More invisible mechanisms are in place to funnel players in the right direction, without overwhelming the servers, and I expect there will be a good deal of instancing; gone are the days of ‘tagging’ an enemy in order to gain credit for the kill – and the loot. 

Dialogue UI 

Dialogue UI is an add-on for World of Warcraft, which I discovered recently. It’s rare that I’ll find an add-on, which fundamentally affects part of the game, that I haven’t already tried and either rejected or embraced. This add-on changes the quest dialog boxes’ style, and also adds the ability to interact by keystroke…this is actually a big deal; being able to press ‘1’ to accept or complete a quest, is so much quicker than doing it by mouse…it also means you can go from questing, to handing quests in, to starting new quests, all in the same physical Rythm. Whereas something like assigning skills is a totally different rhytm, with a lot of mouse pointer action…less mouse = more speed, which is a subtle but impactful change. As far as style changes, the quest text is much easier to read, which will encourage actually engaging with the storyline more fully, another subtle but significant change, versus mindlessly killing mobs and handing in quests. It takes a little longer, but it enriches the experience infinitely. To this day, my ‘read every single quest’ experience of levelling through Westfall, is one of my favorite gaming experiences, peroid. 

Wrapping Up The Return 

 Returning to World of Warcraft after a year away has been a surprisingly refreshing experience. The game has evolved in meaningful ways that have enhanced both the solo and group play experiences. Features like Warbands and Follower Dungeons make the game more accessible and enjoyable, while the buzz around *A War Within* adds an extra layer of excitement to everything. 

If you’ve been away from WoW like I was, now might be the perfect time to dive back in. With all these new features and an epic expansion on the horizon, Azeroth feels more alive than ever. Whether you’re a veteran player or someone who’s been on a break, there’s never been a better time to explore the world of Warcraft once again. 

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